Jazz Impressions of Classic Video Game Music

 

March 25, 2011 – 7:00 pm
University Prep Founder’s Hall
8000 25th Ave NE
$15 general admission, $8 students and seniors

Do you remember staying up all hours of the night to beat that one level? Was the music stuck in your head for days afterwords? Did you ever think about how it would sound if it was played by real musicians? Well, us too.

On Friday, March 25, the Seattle Jazz Composers Ensemble will present the first of three concert programs for the 2011 season: Jazz Impressions of Classic Video Game Music. The concert will feature arrangements of music from Metroid, Kid Icarus, Super Mario Bros., Castlevania, and Street Fighter 2, written for a 17-piece big band.  

One of the unique qualities of Jazz is its ability to seamlessly assimilate many other different forms of music. So we figured why not video game music.  We asked composers Andrew Boscardin, Evan Flory-Barnes, Nate Omdal, Michael Owcharuk, Josh Rawlings, and Charlie Smith to come up with their interpretations of these iconic melodies. These composers work in a variety of styles ranging from jazz, classical, pop, hip-hop, and indie rock.

Please join us March 25 at University Prep for a family friendly concert that is guaranteed to put a smile on your face. Come hear the SJCE make their own Sonic Boom!

2 Responses to Jazz Impressions of Classic Video Game Music

  1. Pingback: The Great “Hurry Up and Wait” :: Andrew Boscardin: Composer and Guitarist

  2. Pingback: Itsa Me! (and Mario) :: Andrew Boscardin: Composer and Guitarist

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